Michael has over 18 years experience in CG/VFX. He started off designing trade show booths in 3D and then moved to film. Michael’s experience ranges from film to commercials, and video games. He has worn many hats over the the years: modeler, texture artist, layout, lighter, compositor and art director. Most recently Michael won the Golden Egg Award for the short Knightmares in Both New York and Los Angeles.